Polarity Filter
let opposing states, tags, or preferences sort themselves visibly
Running the actual pattern live via applyPattern() — switch the substrate, stack overlays, watch the signals, or reverse the dynamics. Not a mock.
"Polarity Filter" — let opposing states, tags, or preferences sort themselves visibly. It has a charge layer (attract/repel charged matter), a repel layer (carve a void / keep-clear region), a attract layer (draw matter into a focus / well), and a diffuse layer (spread a quantity over the medium). The active render stack is field-lines, particles, dots, trails.
Electric pushes and pulls by sign: matching charge attracts toward the active filter, opposing charge repels, and diffuse keeps neutral items quietly stable.
Copy this pattern
<field-root></field-root>
<div data-body="charge" data-strength="1" data-range="380" data-spin="1" data-feedback></div>
<div data-body="repel" data-strength="0.8" data-range="320"></div>
<div data-body="attract" data-strength="0.7" data-range="340"></div>
<div data-body="diffuse" data-strength="0.5" data-range="260"></div> <script type="module">
import '@fundamental-engine/elements';
</script>
<field-root></field-root>
<div data-body="charge" data-strength="1" data-range="380" data-spin="1" data-feedback></div>
<div data-body="repel" data-strength="0.8" data-range="320"></div>
<div data-body="attract" data-strength="0.7" data-range="340"></div>
<div data-body="diffuse" data-strength="0.5" data-range="260"></div> import { FieldField } from '@fundamental-engine/react';
export default function PolarityFilter() {
return (
<FieldField>
<div data-body="charge" data-strength="1" data-range="380" data-spin="1" data-feedback />
<div data-body="repel" data-strength="0.8" data-range="320" />
<div data-body="attract" data-strength="0.7" data-range="340" />
<div data-body="diffuse" data-strength="0.5" data-range="260" />
</FieldField>
);
} {
"id": "polarity-filter",
"name": "Polarity Filter",
"intent": "let opposing states, tags, or preferences sort themselves visibly",
"naturalField": "electromagnetic",
"primitives": [
"charge",
"repel",
"attract",
"diffuse"
],
"bodies": [
{
"body": "charge",
"strength": 1,
"range": 380,
"spin": 1,
"feedback": true
},
{
"body": "repel",
"strength": 0.8,
"range": 320
},
{
"body": "attract",
"strength": 0.7,
"range": 340
},
{
"body": "diffuse",
"strength": 0.5,
"range": 260
}
],
"render": [
"field-lines",
"particles",
"dots",
"trails"
],
"metrics": [
"polarity",
"match",
"distance"
],
"diagnostics": [
"field-lines",
"causality",
"potential"
],
"accessibility": {
"reducedMotion": "grouped filter lanes with signed badges and separate match and conflict sections",
"meaningWithoutMotion": "polarity reads as a signed badge and items live in labeled match or conflict groups"
},
"notes": "Electric pushes and pulls by sign: matching charge attracts toward the active filter, opposing charge repels, and diffuse keeps neutral items quietly stable.",
"tier": "systems",
"status": "shipped"
} See also
- Signal Path show information flowing through citations, dependencies, or routes
- Evidence Field show how sources support, weaken, or contradict a claim
- Guided Flow move particles or attention along field lines, relationships, or paths
- Navigation Current make routes, breadcrumbs, and likely next paths feel connected
- Citation Thread bind citations, footnotes, evidence, references into visible relationships
- Trust Gradient show confidence, verification, and unsupported claims