Scope Lens
reveal what a component, recipe, or action can affect
frame — bodies 0 relationships 0
Running the actual recipe live via applyRecipe() — not a mock.
"Scope Lens" — reveal what a component, recipe, or action can affect. It has a link layer (ropes / cloth between neighbours), a wall layer (bounce matter off a boundary), and a lens layer (bend passing matter (refraction)). The active render stack is links, field-lines, voronoi, particles.
A diagnostic overlay, not a field of its own: links trace what an action can reach, walls mark where its scope stops, and the lens focuses the view on reach before mutation. It reads the relationship graph rather than translating a natural field.
Copy this recipe
<field-root></field-root>
<div data-body="link" data-strength="0.8" data-range="340" data-feedback></div>
<div data-body="wall" data-strength="0.6" data-range="280"></div>
<div data-body="lens" data-strength="0.5" data-range="300"></div> See also
- Diagnostic Lens reveal field lines, causality, prediction, topology, energy, and overlays
- Accessibility Equivalence convert motion-heavy behavior into static, semantic, reduced-motion equivalents
- Field Tutorial teach Fundamental by revealing DOM, bodies, fields, metrics, feedback, and overlays
- Friction Gate slow risky, destructive, or irreversible actions without modal noise
- Field Contract Preview show exactly what a recipe will register, measure, write, and render before enabling it
- Presence Field show collaborators as live influence, not static avatars