Consensus Well
let agreement gather around stable options or decisions
Running the actual recipe live via applyRecipe() — not a mock.
"Consensus Well" — let agreement gather around stable options or decisions. It has a gravity layer (universal attraction toward mass), a cohesion layer (flocking — pull toward neighbours), a link layer (ropes / cloth between neighbours), a pressure layer (relax crowding (incompressibility)), and a memory layer (a decaying trail / hysteresis). The active render stack is metaballs, links, heatmap, particles.
Options that gather agreement gain mass and pull arguments into a single well; cohesion binds the supporters while pressure exposes fragile, contested consensus instead of false certainty (gravity gathering mass, the strong bind holding it).
Copy this recipe
<field-root></field-root>
<div data-body="gravity" data-strength="1.1" data-range="400" data-feedback></div>
<div data-body="cohesion" data-strength="0.8" data-range="320"></div>
<div data-body="link" data-strength="0.6" data-range="300"></div>
<div data-body="pressure" data-strength="0.5" data-range="240"></div>
<div data-body="memory" data-strength="0.4" data-range="260"></div> See also
- Priority Well make important elements feel naturally weighted without shouting
- Focus Orbit keep related options moving around the active item
- Search Relevance Field let search results settle by relevance, confidence, and recency
- Reading Field make long content pages reveal attention, memory, and concept links
- Attention Weather show system urgency, density, and activity across a dashboard
- Command Intent Field let command palettes settle around likely intent